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solid_from_mesh

Function solid_from_mesh 

Source
pub fn solid_from_mesh(
    model: &mut Model,
    mesh: &Triangulation,
    options: &MeshSolidOptions,
    tol: Tolerances,
) -> OgeomResult<MeshSolid>
Expand description

Build a B-rep from a triangle mesh.

See the module documentation for the construction. A closed piece inside another becomes a void of the solid around it.

ยงErrors

OgeomError::Construction if the mesh has no triangle with area, an index names a vertex that is not there, or an option is not finite and positive.