pub fn triangulate_face(
model: &Model,
face: &Shape,
deflection: Deflection,
tol: Tolerances,
) -> OgeomResult<Triangulation>Expand description
Triangulate one face.
ยงErrors
OgeomError::Construction if face is not a
face or its geometry is missing;
OgeomError::Dangling if a handle fails to
resolve; OgeomError::NotDone if the boundary
cannot be triangulated.