Expand description
Cached tessellation: the polyline and triangle forms of exact geometry.
A triangulation is a representation of a face, not a replacement for it
(docs/DATA_MODEL.md §6). It lives here, beside the entity data, because
that is what it belongs to: a face holds one the way an edge holds a
pcurve, and the algorithms that build it live a layer up in ogeom-mesh.
Everything here is plain data with the queries that read it. Nothing here decides how finely to sample anything.
Structs§
- Triangulation
- A triangulated surface.