pub struct Wire2d {
pub pieces: Vec<Piece2>,
}Expand description
A closed outline: pieces end to end, each starting where the one before ends and the last ending where the first starts. An outer boundary runs counter-clockwise and a hole clockwise.
Fields§
§pieces: Vec<Piece2>The pieces in order.
Trait Implementations§
impl StructuralPartialEq for Wire2d
Auto Trait Implementations§
impl Freeze for Wire2d
impl RefUnwindSafe for Wire2d
impl Send for Wire2d
impl Sync for Wire2d
impl Unpin for Wire2d
impl UnsafeUnpin for Wire2d
impl UnwindSafe for Wire2d
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> Scalar for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.