pub fn tessellate(
model: &mut Model,
shape: &Shape,
deflection: Deflection,
tol: Tolerances,
) -> OgeomResult<Tessellated>Expand description
Tessellate every face and edge below shape, storing the result on the
model.
Replaces any tessellation already stored: a cache built to a different
deflection is not the one that was asked for. Faces, edges and vertices
below shape that other shapes hold as well are copied first
(Model::unshare), so their stored tessellations stay as they are.
ยงErrors
As triangulate_face, plus
OgeomError::Dangling if a handle fails to
resolve.