pub enum Target {
Triangles(usize),
Error(f64),
}Expand description
How far to decimate.
Variants§
Triangles(usize)
Stop once the mesh is down to this many triangles, whatever the error.
Error(f64)
Collapse only while the error stays within this distance.
The honest option: the caller says how wrong the mesh may be and gets however few triangles that allows, rather than naming a count and discovering the error afterwards.
Trait Implementations§
impl Copy for Target
impl StructuralPartialEq for Target
Auto Trait Implementations§
impl Freeze for Target
impl RefUnwindSafe for Target
impl Send for Target
impl Sync for Target
impl Unpin for Target
impl UnsafeUnpin for Target
impl UnwindSafe for Target
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> Scalar for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.