pub fn triangulate_face_with(
model: &Model,
face: &Shape,
deflection: Deflection,
chords: &EdgeChords,
tol: Tolerances,
) -> OgeomResult<Triangulation>Expand description
As triangulate_face, with the edge chords the shape agreed on (the
answer of edge_chords_for), so the face’s boundary matches its
neighbours’ point for point along every edge the map names.
The agreement already holds every refinement the face’s own boundary
asked for, so the face is drawn to it and left there, as the
whole-shape triangulation leaves it: refining alone past the agreed
chord, as triangulate_face would, is what the neighbours cannot
follow.
§Errors
As triangulate_face.