pub struct View {
pub name: String,
pub frame: Frame,
pub clipping: Option<Plane>,
pub callouts: Vec<usize>,
}Expand description
A saved view: a camera and what it is meant to show.
Fields§
§name: StringThe view’s name, as the author gave it.
frame: FrameThe camera: origin is the eye’s target, z the viewing direction,
x the screen’s right.
clipping: Option<Plane>A section plane the view clips at, where one was stated.
callouts: Vec<usize>Indices into the document’s PMI callouts: the annotations this view presents. An index rather than a copy, so restyling a callout restyles it in every view that shows it.
Trait Implementations§
impl StructuralPartialEq for View
Auto Trait Implementations§
impl Freeze for View
impl RefUnwindSafe for View
impl Send for View
impl Sync for View
impl Unpin for View
impl UnsafeUnpin for View
impl UnwindSafe for View
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> Scalar for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.